Search Issue Tracker
Active
Votes
0
Found in
1.0.1
Issue ID
UUM-132448
Regression
No
[Linux] UserChoices Asset icon is rendered with visual artefacts
Reproduction steps:
1. Create a new project
2. Window > Multiplayer > Multiplayer Center
3. Select any “Genre of your Game” and “Number of Players per Session” dropdown options in the Multiplayer Center window
4. Press “Install Packages” button
5. Observe newly created UserChoices Asset in the Project window
Actual result: UserChoices Asset has visual artefacts
Expected result: UserChoices Asset is fully rendered with no visual artefacts
Reproducible with: 1.0.0 (6000.0.66f1), 1.0.1 (6000.3.5f1, 6000.4.0b5, 6000.5.0a5)
Reproduced on: Ubuntu 22.04
Not reproduced on: macOS Sequoia 26.2 (M4), Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment