Search Issue Tracker
Fixed in 2019.3.X
Votes
2
Found in
2018.4.0f1
2019.1.0f1
2019.2.0b1
2019.3.0a1
Issue ID
1158390
Regression
Yes
[Linux] StackOverflowException when running Linux Server Build
To reproduce:
1) Open the attached project
2) Open Build Settings
3) Make sure the following are set: Linux Standalone; Server Build
4) Build it and run on Linux
Result: Stack overflow in unmanaged: IP: 0x559a2b64433d, fault addr: 0x7f21780b5f34
StackOverflowException: The requested operation caused a stack overflow.
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at UnityEngine.UI.Image..cctor () [0x00006] in <c24a0ee14100460882a3a734997a272c>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs)
System.Object:__icall_wrapper_ves_icall_array_new_specific(IntPtr, Int32)
UnityEngine.UI.Image:.cctor()
Reproduced in 2018.4.0f1, 2019.1.0f1, 2019.3.0a1
Not reproduced in 2019.1.0b1
Not reproduced in Win Standalone
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 2019.3):
Fixed in 2019.2.2f1, 2019.3.0b1, 2020.1.0a1