Search Issue Tracker
Fixed in 2019.3.X
Votes
2
Found in
2018.4.0f1
2019.1.0f1
2019.2.0b1
2019.3.0a1
Issue ID
1158390
Regression
Yes
[Linux] StackOverflowException when running Linux Server Build
To reproduce:
1) Open the attached project
2) Open Build Settings
3) Make sure the following are set: Linux Standalone; Server Build
4) Build it and run on Linux
Result: Stack overflow in unmanaged: IP: 0x559a2b64433d, fault addr: 0x7f21780b5f34
StackOverflowException: The requested operation caused a stack overflow.
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at UnityEngine.UI.Image..cctor () [0x00006] in <c24a0ee14100460882a3a734997a272c>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs)
System.Object:__icall_wrapper_ves_icall_array_new_specific(IntPtr, Int32)
UnityEngine.UI.Image:.cctor()
Reproduced in 2018.4.0f1, 2019.1.0f1, 2019.3.0a1
Not reproduced in 2019.1.0b1
Not reproduced in Win Standalone
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2019.3):
Fixed in 2019.2.2f1, 2019.3.0b1, 2020.1.0a1