Search Issue Tracker
Fixed in 5.6.0
Votes
4
Found in
5.5.0xb2
Issue ID
836527
Regression
Yes
[Linux Editor] Maximize on play doesn't expand the Game window
When 'Maximize on Play' is checked, the game view doesn't expand when play mode is entered.
Steps to reproduce:
1) Create and open a new project.
2) Open Game tab.
3) Check 'Maximize on Play'.
4) Press Play.
The game window doesn't expand to fit the screen.
Reproduced on:
Version 5.6.0a1 (f8f4f180bdd9)
Tue, 27 Sep 2016 14:21:14 GMT
Branch: trunk
5.5.0xb5, 5.5.0xb2, 5.4.1f1
Did not reproduce:
5.4.0f3, 5.3.6f1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
mutant_nz
Nov 27, 2016 07:03
I've experienced this issue after upgrading to 5.5.0xb5. Just a note: maximize on play *sometimes* works, usually the first one or two times after starting up Unity (although not every time).
Also, as a workaround, you can manually maximize the game tab (right click the tab, and select maximize).