Search Issue Tracker
Fixed
Fixed in 6000.0.49f1, 6000.1.1f1, 6000.2.0a9, 7000.0.0a26
Votes
3
Found in
6000.0.34f1
Issue ID
UUM-101543
Regression
No
[Linux] Editor doesn’t auto reload when an Asset is imported or a Script is changed
Reproduction steps:
1. Create a new 3D project
2. Create a new Script
3. Open the newly created Script
4. Make changes in the Script
5. Focus to the Editor again
Expected result: Editor auto reloads the asset
Actual result: Editor doesn’t detect the changes
Reproducible with: 6000.0.32f1, 6000.0.34f1
Reproducible on: Arch (user)
Not reproducible on: Ubuntu 24.04, Ubuntu 22.04, Windows 10
Notes:
- CQA couldn’t reproduce the issue
Comments (3)
-
stronger6
Oct 19, 2025 05:21
Still an issue on 6000.2.8f1 Arch/wayland/Hyprland
-
rollplay_
Apr 28, 2025 11:42
unity editor version is 6000.0.46f1
-
rollplay_
Apr 28, 2025 11:40
same issue on debian 12, x11 winserv
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 7000.0.0a26):
Verified the fix has landed to 7000.0.0a26 with Ubuntu 24.04
Resolution Note (fix version 6000.0.49f1):
Verified the issue is no longer reproducible in 6000.0.49f1 using Ubuntu 24.04