Search Issue Tracker
Fixed in 2021.3.9f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a5
Votes
1
Found in
2021.3.5f1
2022.1.2f1
2022.1.3f1
2023.1.0a1
Issue ID
UUM-1568
Regression
Yes
[Linux] Dragging script to Inspector doesn't trigger the blue indicator when dropping between components
Steps to reproduce:
1. Create a new project or open an existing one
2. Create a script or use an existing one
3. Select a GO in the Hierarchy
4. Drag and drop the script to attach between already existing components
Expected result: Blue indicator of when to let go to attach component is shown
Actual result: No blue indicator, a chain icon appears next the mouse, but it's not entirely responsive to the area where you have to drop the script to attach it as a component
Reproducible with: 2020.2.0a20, 2020.3.29f1, 2021.2.14f1, 2022.1.0b8, 2022.2.0a5
Not reproducible with: 2019.4.34f1, 2020.2.0a19
Notes:
- Doesn't reproduce on Mac
- Blue indicator is functional when reordering components by drag and dropping
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Resolution Note (fix version 2023.1):
https://ono.unity3d.com/unity/unity/pull-request/144447/_/platform/linux/fixinspectoroffset
Resolution Note (fix version 2022.2):
https://ono.unity3d.com/unity/unity/pull-request/146623
Fixed in 2022.2.0b11
Resolution Note (fix version 2022.1):
Fixed in 2022.1.20f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.9f1