Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.3.0a17
Issue ID
UUM-57861
Regression
Yes
[Linux] Crash on SIGSEGV when creating 3D HDRP Template
{}Reproduction steps{}:
- Create a new 3D (HDRP) Template project
Expected result: The project launches
{}Actual result{}: The project crashes
{}Reproducible platforms{}: Ubuntu 22
{}Reproducible on versions{}: 2023.3.0a17, 2023.2.3f1, 2023.1.20f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
After upgrading drivers and Vulkan on our testing devices, we no longer reproduce the issue. If you are having this issue, we recommend updating the graphics drivers and Vulcan on your device.