Search Issue Tracker
Active
Votes
0
Found in
2021.2.10f1
2021.3
Issue ID
1401954
Regression
No
[Linux] Audio doesn't play or only partially plays in a WebGL build
How to reproduce:
1. Download and extract the user attached project (TheFacility.zip)
2. Host the "webgl2" build of the project on any web server
3. Connect to the web server through the local browser
4. Listen for any audio
Expected result: there is background noise and a robotic voice speaking
Actual result: there is no sound at all or only background noise without any speaking
Reproducible with: 2021.2.10f1
Could not test with: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12 (the project build fails with all tested versions)
Reproducible on Ubuntu 20.04
Not reproducible on Windows 10 and mac OS
Notes:
1. Tested on Chromium and Firefox browsers
2. Not reproducible on a new project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Add comment