Search Issue Tracker
Active
Votes
0
Found in
2021.2.10f1
2021.3
Issue ID
1401954
Regression
No
[Linux] Audio doesn't play or only partially plays in a WebGL build
How to reproduce:
1. Download and extract the user attached project (TheFacility.zip)
2. Host the "webgl2" build of the project on any web server
3. Connect to the web server through the local browser
4. Listen for any audio
Expected result: there is background noise and a robotic voice speaking
Actual result: there is no sound at all or only background noise without any speaking
Reproducible with: 2021.2.10f1
Could not test with: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12 (the project build fails with all tested versions)
Reproducible on Ubuntu 20.04
Not reproducible on Windows 10 and mac OS
Notes:
1. Tested on Chromium and Firefox browsers
2. Not reproducible on a new project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment