Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4.13f1
2020.1
2020.2
2021.1
Issue ID
1288334
Regression
Yes
Line Renderer's line is not rendering correctly in the Game view when using UI/Unlit/Transparent Material
How to reproduce:
1. Open the user's attached "transparencyBug.zip" project
2. Open "SampleScene" Scene
3. Enter Play Mode
4. Observe the Line Renderer's line in the Game view
Expected result: The Line Renderer's line is a dotted circle
Actual result: The Line Renderer's line is not dotted and is only half the circle
Reproducible with: 2019.4.13f1, 2019.4.14f1, 2020.1.13f1, 2020.1.0b11, 2020.1.0a4
Not reproducible with 2018.4.29f1, 2019.4.12f1
Notes:
- The issue is not reproducible with Unlit/Transparent Material
- Selecting the Line Renderer's line in the Scene view, shows how it should be
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Resolution Note (2021.1.X):
UI shaders are design for uGUI not for line renderer.