Search Issue Tracker
Fixed in 2020.1.X
Votes
2
Found in
2018.1.0b6
Issue ID
999884
Regression
No
[LightProbes] Light Probe Proxy Volume component causes the console to be stuck in an error loop
Steps to reproduce:
1. Download and open the attached project.
2. Begin interacting with the scene by selecting game objects, moving them around, and so on
3. Open the Console window.
4. Observe the Assertion failed: Assertion failed on expression: 'root1 >= -epsilon || root2 >= -epsilon || root3 >= -epsilon' error being outputted to the console continuously.
5. Select GymBlastDoorCirculationA object in the hierarchy and disable its Light Probe Proxy Volume component.
6. Notice that the Console is no longer outputting Assertion failed: Assertion failed on expression: 'root1 >= -epsilon || root2 >= -epsilon || root3 >= -epsilon' error continuously.
Notes:
The issue was first observed in Unity 2017.1.2p4 (d597d0924185). Tested in 5.6.5p1 (b5fcd78dd1ab) and 2018.1.0b6 (2c4679632cfb). Was not able to reproduce the same issue from scratch in a new project using 2018.1.0b6 (2c4679632cfb).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment