Search Issue Tracker
Fixed in 5.5.0f3
Votes
0
Found in
5.1.1f1
Issue ID
714552
Regression
Yes
Lightmap index and scaleoffset will be reset in playmode
Correct reproduction steps shared below. In Unity 5.3, lightmapping behaviour has changed and only baking the scene is not enough. A custom script needs to be called.
To reproduce:
1) Please download the latest attached project `InstantiatedLightmapPrefab.zip`
2) Open the scene `BakeLightmapPrefabs`
3) Run the script `Bake Prefab Lightmaps` from Assets menu and save the scene
4) Open the scene `LightmapInstances`
5) Enter the play mode
6) Observe the bug (now fixed)
Notes:
- Expected result and current result are compared below
- An easy reproducible project is attached below (the project is provided from 5.1.5f1 for compatibility reasons)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Add comment