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Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a8
2019.1.0a10
Issue ID
1108348
Regression
Yes
[Metal] Mac standalone build renders Courtyard project incorrectly
To reproduce:
1. Import Courtyard project from the asset store
2. Make sure you've deleted GI Cache
3. Open Courtyard scene and re-bake lighting
4. Build and run standalone player
Expected result: Lighting should look pretty much the same as in the Editor
Reproduced with Unity: 2019.1.0a12
Not reproducible with: Unity 2018.3.0f1, 2019.1.0a5, 2019.1.0a9
Tested on: Macbook Pro 2017 + touch bar
OS: 10.14.2 Mojave
CPU: 3,1 GHz Intel Core i7
GPU: Radeon Pro 560 4096 MB
Reproduced only with Metal API, OpenGLCore works as expected.
Not reproducible on iOS platform.
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