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Won't Fix
Votes
0
Found in
2018.4
2019.3.10f1
2020.2
Issue ID
1245576
Regression
No
LightEvent.AfterScreenspaceMask's Render Texture is set to DepthTextureMode.DepthNormals instead of ScreenspaceMask
LightEvent.AfterScreenspaceMask Render Texture is set to DepthTextureMode.DepthNormals instead of ScreenspaceMask when Deferred Rendering Path is used and only one camera is set
How to reproduce:
1. Open user's attached 'BugReport_AfterScreenspaceMask.zip' project
2. Open 'RenderScreenspaceMask' Scene
3. Open Window -> Analysis -> Frame Debugger
4. Press Enable
5. Select 'RenderScreenspaceMask' draw call
Expected result: _ShadowTex is set to Screenspace ShadowMap
Actual result: _ShadowTex is set to DepthNormals
Reproducible with: 2018.4.23f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
Notes:
- Screenshots of reproduction are attached in Edit
- Not reproducible with Forward, Legacy Deferred Rendering Path
- Reproducible on Mac Standalone
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