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Won't Fix
Votes
0
Found in
2018.2.11f1
Issue ID
1091580
Regression
No
Light source still produces soft shadows on Android even when ShadowQuality.HardOnly parameter is set
To reproduce:
1. Open my attached project (ShadowQualityBug.zip)
2. make sure Android is selected as a platform
3. In scene test_grass, enter Play mode
Expected: if shadow quality is set to hard only, switching Light shadows to soft still results in hard shadows
Actual: if shadow quality is set to hard only, switching shadows to soft results in soft shadows
Reproduced in: 2017.4.13f1, 2018.1.9f2, 2018.2.13f1, 2018.3.0b6, 2019.1.0a5
Note: correct behavior can be observed when platform is set to Standalone
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Resolution Note:
This issue has been identified as having low priority and has been closed without a fix. If the bug has no workaround and is blocking your production please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.