Search Issue Tracker

Fix In Review

Fix In Review for 6000.6.0a1

Unknown (hidden) 6000.5.X

Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X

Votes

0

Found in

6000.0.66f1

6000.3.4f1

6000.4.0b5

6000.5.0a5

6000.6.0a1

Issue ID

UUM-132573

Regression

No

"Light Batching Debugger" doesn't update Light GameObjects name unless the window is restarted

2D

-

How to reproduce:
1. Create a new 2D Unity project
2. In the Hierarchy, right-click -> Light -> Spot Light 2D -> any name
3. Go to Window -> 2D -> Light Batching Debugger -> Select the Batch
4. Rename the Spot Light 2D GameObject
5. Observe the name of this GameObject in the "Light Batching Debugger"

Expected results: The name is updated
Actual results: The name is not updated unless the window is restarted

Reproducible with: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested

  1. Resolution Note:

    Fixed in 6000.6.0a1

  2. Resolution Note (fix version 6000.6.0a1):

    Fixed in 6000.6.0a1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.