Search Issue Tracker
Fixed in 13.x.x
Votes
0
Found in [Package]
Issue ID
1362802
Regression
No
[Light Anchor] Pivot drift when using high distances
When using a very high "Distance" value beyond 10.000 units, the pivot used for the anchor will start to translate, and the light will not even be pointing in the right direction anymore.
See video.
Expectation: using a very high distance should not result in the pivot moving at all, and the light should always point at the anchor's pivot.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.PropertyField foldout icon inside Vertical Layout Group has an incorrect indent when used with OnInspectorGUI()
- [Android] [iOS] "NullReferenceException: Object reference not set to an instance of an object" throws when entering the Play Mode/opening the application
- The Player freezes on load when building Web platform
- Animator "Conditions" tab breaks when the only Parameter is deleted and another one is created
- "Shader error in 'Universal Render Pipeline/Lit': maximum ps_5_0 sampler register index (16) exceeded" error thrown after a build is completed when the "LOD Cross Fade" parameter is enabled
Add comment