Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.3.1f1
Issue ID
1041953
Regression
No
Keyboard input isn't detected when embedding the Windows Standalone application into another application
Repro steps:
1. User attached project folder -> _Build folder
2. Run the Container.exe
3. Press any keyboard button and observe the Container Window
Expected: Keyboard input is detected and it's logged in the console
Actual: Keyboard input isn't detected
Reproducible with: 2017.1.5f1, 2017.2.3p2, 2017.4.7f1
Not reproducible with: 2018.1.0a1, 2018.1.9f1, 2018.2.0f2
Notes: Refocusing the window fixes the problem ( on some machines ).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment