Search Issue Tracker
Fixed
Fixed in 1.4.1
Votes
0
Found in [Package]
1.3.0
Issue ID
ISXB-271
Regression
Yes
Key bound action is canceled when pressing "E" key
Reproduction steps:
1. Open the user’s project
2. Open Assets/Scenes/SampleScene
3. Press play and then press escape to open Keybinds window
4. Select any action and try to assign the E key as an input
Expected result: E key can be assigned to any action
Actual result: When the E key is pressed the bounding action is canceled
Reproducible with: 1.3.0 (2020.3.37f1, 2021.3.6f1)
Not reproducible with: 1.2.0 (2020.3.37f1), 1.4.1 (2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5)
Reproducible on: macOS 12.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity icon is poorly visible in the "Build Profiles" window when "Dark" editor theme is selected
- UI Toolkit Transition Animation is ignored when background-size property has a starting value of 0
- Error "Assertion failed on expression: 'i->previewArtifactID == found->second.previewArtifactID'" is present when creating Render Texture
- UGUI elements do not stay centered when resizing a floating Game view Window in any SRP project
- InvalidOperationException error appears when using a custom audio search provider and opening the Search window
Resolution Note (fix version 1.4.1):
Fixed in 1.4.1 which is available for all streams