Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
preview.2 - 0.1.0
Issue ID
1203533
Regression
Yes
[JOBS] DOTS Editor package causes performance to drop when Object is selected in Hierarchy
Reproduction steps:
1. Open a new or existing project
2. Install DOTS Editor preview.2 - 0.1.0 (Unity versions 2019.3.0b11 and higher)
3. Make sure no Object in Hierarchy is selected
4. Enter Play Mode and enable Stats
5. Observe current performance and select an Object in Hierarchy with Inspector window visible
Expected results: performance stays relatively the same
Actual results: performance drops around 10% - 20%
Reproducible with: DOTS Editor preview.2 - 0.1.0 (2019.3.0f4, 2020.1.0a18)
Could not test with 2017.4; 2019.3.0b10 - no DOTS Editor preview.2 - 0.1.0
Notes:
1. you can actually see that Inspector is being updated between very small intervals of time (try moving an object in Scene view) compared to without JOBS Editor package which is likely causing the performance to drop
2. The first version to support DOTS Editor preview.2 - 0.1.0 is 2019.3.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Add comment