Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.1.3f3
Issue ID
545166
Regression
Yes
IsOpenForEdit doesn't lock editor
To reproduce:
1. Open IsOpenForEdit
2. Open scene test
3. Select Cube in hierarchy
4. Editor isn't locked (4.2f1)
In 4.1.5f1, editor is locked, but prefab options "Select, Revert are greyed out, Apply is active", but should be "Select is active, Revert and Apply are greyed out".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MemoryManager::OutOfMemoryError when building a specific project for Android platform
- “NullReferenceException: Object reference not set to an instance of an object” error is thrown and no Neighbor Terrain is created when using “Create Neighbor Terrains” tool in Additional Editor Instance window
- "Channel Remapping" foldout in the Terrain Layer Inspector does not open when clicked on its title
- Floating window becomes permanently stuck on screen when a native file selection popup opens during the drag
- Crash on PVRJobAddInstanceProperties::Execute when baking GI on a Lightmap Static GameObject using an incompatible material
Add comment