Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3
2019.1
Issue ID
1116569
Regression
No
[IParticleSystemJob] Bounding box is not recalculated after the job
Repro steps:
1. Open SampleScene from the attached project
2. Press pause/play to enter play while paused
3. Select the Particle System and preview its bounds.
4. Forward a frame
5. Observe how the system's bounds have not changed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Add comment