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Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
136
Found in
2019.2.5f1
Issue ID
1185078
Regression
Yes
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when building
To reproduce:
1. Create a new project
2. Add a 3D Cube to a scene
3. Build for iOS
4. Observe errors in the console :
"Shader compiler: Compile Standard - FORWARD, Vertex Program: Internal error, unrecognized message from the shader compiler process. Please report a bug including this shader and the editor log."
5. Deploy the Xcode project to iOS device
6. Observe the crash at: "UnityGfxDeviceWorker (33): EXC_BAD_ACCESS (code=1, address=0x0"
Expected: the project is built without any issues
Actual: getting shader errors in the console while building the project and built project crashes on launch
Reproduced on:
2019.2.7f2
Regression introduced in:
2019.2.5f1
Not reproduced on:
2017.4.32f1 2018.4.10f1 2019.2.4f1 2019.3.0b4 2020.1.0a5
Crash reproduced on these devices:
- iPhone 7 iOS 12.3.1
- iPad Pro 12.9' (2nd gen) iOS 11.2.1
Getting only a black screen on these devices:
- iPad Mini 2 iOS 11.4.1
- iPad 5th gen iOS 10.3.3
Notes:
- Attaching Editor.log for console errors
- Doesn't reproduce on Android VLNQA00015, Samsung Galaxy Note8 (SM-N950W), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
- Reproduced on Metal, OpenGLES2
- Doesn't reproduce on OpenGLES3
- When building with OpenGLES2 getting a black screen with a grey SPHERE (sphere.png) even though there was only a CUBE in the scene
- When building for a second time, getting a pink screen in an iOS device
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Eshan01
Nov 25, 2019 11:23
Unchecking Multithreaded Rendering Helps
Blabeey
Nov 25, 2019 11:21
Unchecking Multithreaded Rendering helped me to get a build.
planetfactory
Nov 21, 2019 08:54
Still not fixed? Incredible!
akeplinger
Nov 20, 2019 19:22
Blocking progress on 2 projects, same issue. Will try reverting to older, functioning versions of Unity until it is fixed.
sadakitchen
Nov 17, 2019 20:29
I can't build using ARFoundation for iOS. Please fix this issue. (x _ x)
SweatyChair
Nov 16, 2019 05:50
Removing OpenGLES causing another problem that in some devices have only a pink screen.....
merpheus
Nov 14, 2019 00:30
Major blocker for me. Reproduced with 2019.2.12f and MacOS Catalina. Grey screen on the first launch, a pink screen on the next launches.
Changing to Linear didn't help.
Removing metal and adding opengles 3 didnt help too(but I was able to see some ui elements but most of the stuff was just pink)
jerryhamk
Nov 13, 2019 11:58
I found a solution to this problem here: https://forum.unity.com/threads/unity-2019-2-7-build-ios-crashes-in-shader-compile.757754/
I reported my findings on this forum thread: https://forum.unity.com/threads/unknown-shader-compiler-error-using-unity-2019-2-8f1-when-building-ios.758339/
Also, 2019.3.0b10 works just fine.
SweatyChair
Nov 13, 2019 02:00
I can confirm that removing OpenGLES works.
SweatyChair
Nov 13, 2019 01:25
Still have this problem on 2019.2.12f1 :(