Search Issue Tracker
In Progress
In Progress in 1.5.X
Votes
0
Found in [Package]
1.4.5
1.5.2
Issue ID
LOC-1133
Regression
No
[iOS] Xcode build cannot find InfoPlist.strings when using iOS Appinfo metadata without English locale
How to reproduce:
1. Open the “IN_79872” project
2. In the Build Settings press Build And Run
3. Connect any iOS device and and build project through Xcode
Expected result: Project build successfully
Actual result: Build fails with an error in Xcode “Build input file cannot be found: '/Users/username/projectName/builds/en.lproj/InfoPlist.strings'“
Reproducible with: 1.4.5, 1.5.1, 1.5.2 (2021.3.40f1, 2022.3.37f1, 6000.0.10f1)
Reproducible on: macOS Sonoma 14.5
Not reproducible on: No other environment tested
Notes:
- No errors when building for Android or macOS Standalone platforms
Full error:
”Build input file cannot be found: '/Users/username/Downloads/projectName/untitled folder/untitled folder/en.lproj/InfoPlist.strings'. Did you forget to declare this file as an output of a script phase or custom build rule which produces it?”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
Add comment