Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0a4
Issue ID
730473
Regression
Yes
[iOS][WebRequests] UnityWebRequest returns empty downloadHandler
UnityWebRequest.Get(".."); returns an empty UnityWebRequest.downloadHandler (text.Length/Texture tc.. is 0)
To Reproduce:
1. Deploy the attached project to an iOS device.
2. In scene "WebRequestGet" click WebRequest, observe that no errors are thrown and the WebRequest returns an empty downloadHandler.
Comments (10)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
pjohalloran
Jan 06, 2016 18:40
This is still broken on Unity 5.3.1.f1 on iOS.