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Fixed in 5.3.0
Votes
0
Found in
5.2.0f1
Issue ID
720709
Regression
No
[iOS] Using RGB ASTC 8x8 textures causes a crash on startup
To Reproduce:
1. Build and deploy the attached project:
With Metal the app crashes on start (https://ono.unity3d.com/_admin/gists/CTKkjemWCksXB7P6AfQa/tip/raw)
On Gles2 the app starts, but nothing is displayed and several cruptic errors are printed in console:
"Failed opening GI file: '43/43ecf621154f05af49e59e006a8314dd.vis'"..
Changing 'Lightmap-0_comp_light' format to something else (DXT1 for examples fixes this)
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