Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2017.4
2019.3
2019.3.8f1
Issue ID
1244796
Regression
No
[iOS] UNITY_VERSION in UnityTrampolineConfigure.h is higher in earlier Unity versions compared to newer versions
Reproduction steps:
1. Open 2020.2.0aX and 2018.4.22f1 Editor folders
2. In both folders go PlaybackEngines -> iOSSupport -> Trampoline -> Classes
3. In both folders open UnityTrampolineConfigure.h
4. Inspect known Unity versions
Expected result: Unity version values for 2018.4 Editor are never higher than 2020.2 (these versions were used as an example)
Actual result: 2018422 > 202020
Reproducible with: 2017.4.40f1, 2018.4.22f1, 2019.3.13f1
Not reproducible with 2020.1.0b8, 2020.2.0a11 (note 3)
Note:
1. I noticed that all stable versions with Xf1 have a defined version that is longer in characters and therefore larger than the later versions
2. There are workarounds for this
3. 2020.1 does not have any versions that are higher than the ones in 2020.2 and 2020.2 is the newest stream so there is nothing to compare it to
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 2020.2):
Changes took place in 2020.2.0a14: We keep old defines around for backwards compatibility but we are forced to break direct numerical comparison