Search Issue Tracker
Fixed
Votes
0
Found in
2021.3.40f1
2022.3.37f1
6000.0.11f1
Issue ID
UUM-76662
Regression
No
[iOS] Unity audio doesn't work or external audio pauses when trying to set SetCategory on AVAudioSession
How to reproduce:
1. Open the “IN_77137” project
2. Build project on the device
3. On the device start playing music in the background (use apple music or Spotify)
4. Open the Player
5. Try setting “Set AV Audio” and “Set Unity Audio“ checkboxes in different arrangement
6. Press “Set Category & Check if set”
7. Observe the states of set “Unity audio”, “Category Retained” and “External Audio”
Expected result: All states are set and green
Actual result: One or two states not set leading external audio not working, or unity audio not working or category not being set
Reproducible with: 2021.3.40f1, 2022.3.37f1, 6000.0.11f1
Testing environment: macOS Sonoma 14.5 (M1)
Not reproducible on: No other environments tested
Reproducible on these devices:
VLNQA00357, iPhone 12 Mini
VLNQA00359, iPhone 12 Pro
VLNQA00536, iPad 8tg Gen (Wifi)
Notes:
- Couldn’t test on standalone and Android since this project is made to be run on iOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-73479