Search Issue Tracker
Fixed in 2022.3.58f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.2.0a3, future release
Votes
0
Found in
2022.3.56f1
6000.0.35f1
6000.1.0b3
6000.2.0a2
Issue ID
UUM-95841
Regression
No
[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Release() are called in quick succession on iPhone 14
Reproduction steps:
1. Perform the necessary setup steps
2. Open the “ASDQWE” project
3. Build the XCode project (In the top menu: King > Build > iOS Player)
4. Open the XCode project
5. In the XCode Window, build the project to a device
6. Leave the Player running for 15 - 30 minutes
7. Observe the Player
Expected result: The Player did not does not freeze or crash
Actual result: The Player froze
Reproducible with: 6000.0.23f1
Could not test with: 2021.3.46f1 (The stream does support the required packages), 2022.3.54f1 (Multiple compilation errors), 60000.0.30f1, 6000.1.0a7 (Multiple “error CS1501: No overload for method 'Clone' takes 2 arguments” compilation errors)
Reproducible environment: MacOS 15.1.1 Intel, 14.6.1 M1 (user’s)
Not reproducible environment: No other environment tested
Reproducible on:
iPhone 14, iOS 17.5.1 (user’s)
Not reproducible on:
VLNQA00382, Apple iPhone 7 (iPhone9,3), Android 15.8.3, CPU: Apple A10 Fusion, GPU: Apple A10 Fusion
VLNQA00395, Apple iPhone 13 (iPhone14,5), Android 15.0, CPU: Apple A15 Bionic, GPU: Apple A15 Bionic
VLNQA00625, Apple iPhone 16 Pro Max (MYWX3QN/A), CPU: t8140, OS: 18.0.1
iPhone 11, Phone 13, iPhone 14+ (user’s)
Notes:
- The user could not reproduce the issue on Android devices
- The issue was not locally reproduced by the CQA
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment