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Fixed
Votes
0
Found in
5.3.4p2
Issue ID
791835
Regression
No
[iOS][Metal] Shader renders skybox using Metal on iOS device
To reproduce:
1. Open attached project ("791835.zip")
2. Open "BugScene" scene
3. Notice how the mine has a "hole" caused by a shader
4. Make sure Graphics API is set to Metal
5. Build to iOS device
Actual behavior: notice that instead of hole there is a skybox instead
Expected behavior: in editor and in device it should look the same
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