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Fixed in 2017.3.0f3
Fixed in 2017.2.X
Votes
7
Found in
2017.2.0b7
Issue ID
941148
Regression
Yes
[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform
To reproduce:
1. Open attached project
2. Build for iOS platform
Expected: Unity builds project successfully.
Actual: Build fails because UnityLinker didn't run properly.
Reproduced with: 2017.2.0b2, 2017.2.0b7, 2017.3.0a4
Not reproducible with: 2017.1.0p3, 2017.2.0b1
Regression since 2017.2.0b2
Fixed in: 2017.3.0a7
Backported to 2017.2.0b11
Comments (20)
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activeseaport
Mar 19, 2018 20:41
I'm experiencing similar build errors when building to IOS via Unity 2017.1.0f3. Definitely a bummer.
1) Failed running /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe --api=NET_2_0_Subset
2) Exception: /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe did not run properly!
zero_null
Feb 25, 2018 18:56
same issue on 2017.3.0f3 on UWP build ?
unity_jwK_TKuxMtfnww
Jan 30, 2018 02:56
UWP has the same error
frothiny
Jan 29, 2018 09:08
I have the same problem building for UWP in version 2017.3.0f3
LampRabbit
Jan 15, 2018 03:53
Happening in 2017.3.0f3 for both iOS and Android
jeremytm
Jan 04, 2018 22:14
Still happening in 2017.3.0f3
danbfx
Dec 24, 2017 23:48
We still can't build to iOS in 2017.3.0F3. We can build fine in 2017.1 but in 2017.3.F3 we get
Failed running C:\Program Files\Unity2017_3_0F3\Editor\Data\il2cpp/build/UnityLinker.exe --api=NET_2_0
How can this be fixed?
danbfx
Nov 11, 2017 00:21
Did you guys solve we have same issue
tolosaoldfan
Aug 30, 2017 06:31
Same issue with WebGL build
Benji_1996
Aug 15, 2017 20:59
I can't say for sure, but I appear to have run into the exact same problem when attempting to build my project for WebGL in Unity 2017.1.0f3. The build fails, and I receive the following three error messages (only the first line of each message is given for brevity):
1) Failed running /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe
2) Exception: /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe did not run properly!
3) UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors.