Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.3.4f1
Issue ID
791063
Regression
No
[iOS] Game crashes when iOS simulator is rotated
Steps to reproduce:
1. Create new Unity project
2. Switch to iOS
3. Change 'Target SDK' to 'Simulator SDK' in Player Settings
4. Build the game
5. Build generate Xcode project to any iOS simulator
6. When game starts, rotate the simulator once (Hardware/Rotate Right or Rotate Left)
7. Application crashes
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
mcflurriez
Aug 04, 2016 17:20
This still is not working, I am experiencing this in Unity 5.4. Can this be re-opened?