Search Issue Tracker
Fixed in 2021.3.34f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X, 7000.0.0a1, future release
Votes
0
Found in
2021.3.32f1
2022.3.11f1
2023.2.1f1
2023.3.0a14
Issue ID
UUM-56345
Regression
No
[iOS] Forcing "Portrait Upside Down" orientation on new iPhone 15 devices crashes the app
Steps to reproduce:
- Open attached project (orientation-test.zip)
- Switch to iOS and make a build
- Build the Xcode project and deploy to a new generation iPhone 15 device
- Click LandscapeLeft button to switch to landscape
- Click Portrait Upside Down to try to switch to portrait upside down
Expected behaviour: Application should not attempt switching to Upside Down orientation as iPhones don't allow upside down orientation.
Actual behaviour: Application attempts to change orientation to Upside Down and crashes the app.
Notes:
- Note: can also be reproduced with Simulator as long as you simulate one of the new iPhones.
- Switching to Portrait Upside Down first without trying to switch to Landscape first succeeds the first time without crashing, but further attempts crash the app eventually.
Reproduced with: 2022.3.11f1, 2023.3.0a14
Devices tested:
iPhone 15 Pro (iOS 17.0.2) - Reproduced
iPhone 14 Pro Max (iOS 16.0) - Not reproduced
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment