Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2019.1
2019.2.10f1
2020.1
Issue ID
1194209
Regression
No
[iOS] Crash on UnityFramework`RaiseInvalidCastException when using incremental GC and C# HttpClient
How to reproduce:
1. Build the "GC_Crash.zip" project for iOS
2. Build & Run the app to device via Xcode
3. Wait
Actual result: Unity crashes.
Reproducible with: 2019.1.14f1, 2019.2.11f1, 2019.3.0b9, 2020.1.0a11.
Devices reproducible with:
- iPhone X (iOS 13.0)
- iPhone 8 Plus (iOS 12.0)
- iPhone 7 (iOS 12.3.1)
Notes:
- Incremental GC has to be enabled for Unity to crash.
- Incremental GC doesn't exist in Unity 2018.4 and lower.
------------------
Fixed in 2020.1.0a15, 2019.3.0f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment