Search Issue Tracker

Won't Fix

Votes

0

Found in

5.3.1p4

Issue ID

764799

Regression

Yes

[iOS] Frame rate is unstable on 5.x, leads to CPU throttling

iOS

-

Steps to reproduce:

1. Open attached project
2. Build for iOS with 'Development build' and 'Autoconnect profiler' enabled
3. Build Xcode project and run on device
4. Open the profiler window and make sure it is connected to the device running the app
5. Observe Camera.Render CPU time and FPS (top-left corner in the application) as you do the following steps
6. Add 35 characters to the scene using the "Add Char" GUI button
7. Add 12ms of CPU delay using the "Add 0.5ms CPU Delay" GUI button
8. Notice the Camera.Render time jumps to 10-12ms as you increase the CPU delay and FPS drops to ~30

All 5.X versions exhibit more or less the same behaviour. In 4.7 - Camera.Render stays at ~5ms and FPS stays at ~50.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.