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Votes

0

Found in

6.3.1

6.4.1

Issue ID

UUM-131135

Regression

No

[iOS] Camera background material has no '_MainTex' property when called through a script

ARKit

-

How to reproduce:
1. Open the ‘ReproCase.zip' project
2. Open the 'New Scene’ scene
3. Build for iOS
4. Open the “Unity-iPhone.xcodeproj“ in Xcode
5. Build to a device
6. Open the app
7. Observe the Xcode console

Actual result: Camera background material has no _MainTex property
Expected result: Camera background material has _MainTex property

Reproducible with: 6.0.6 (6000.0.64f1(5360b7cd7953)), 6.3.1 (6000.3.1f1(37142da19a94)), 6.4.0-pre.1 (6000.4.0b1, 6000.5.0a3)

Reproducible on environment: macOS 26.0.1 (M1 Max)
Not reproducible on environment: No other environment tested

Reproducible with these devices:
VLNQA00358, iPhone 12 (MGJ93ET/A), CPU: Apple A14 Bionic, OS: 26.0.1
VLNQA00416, iPhone 13 Pro (MLVA3ET/A), CPU:  Apple A15 Bionic, OS: 17.6.1
VLNQA00632, iPhone 16e (MD1Q4QN/A), CPU: Apple A18 Pro, OS: 18.3

Could not test with these devices (Does not support 'arkit' capability):
VLNQA00543, iPad mini 4 (WiFi) (MK9N2B/A), CPU: Apple A8, OS: 15.8.3

Not reproducible with these devices:
VLNQA00612, Samsung Galaxy S24 (SM-S921B), CPU: Exynos 2400, OS: Android 15

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We will update our documentation to reflect that the provided sample code doesn't work on ARKit, thanks. In terms of the ARKit package itself, it's expected that there is no _MainTex property.

  2. Resolution Note:

    Thank you for reporting a bug to Unity.

    We will update our documentation to reflect that the provided sample code doesn't work on ARKit, thanks. In terms of the ARKit package itself, it's expected that there is no _MainTex property.

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