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Fixed
Votes
24
Found in
5.2.0p1
Issue ID
728295
Regression
No
[iOS] Build&Run doesn't work with Xcode 7 and 7.1
With
5.2.0p1 (cd0778e591b3)
5.3.0a4 (5bdabab09322)
you’ll get:
“Unity xcode plugin has not current Xcode in its compatibility list.”
With:
4.6.8p2 (72e1c4e081d0):
Editor freezes on ‘Deploying Player’, Xcode is opened, but then closes automatically after a while.
"Connecting to Xcode" is printed until it times out, then:
" at UnityEditor.iOS.PostProcessiPhonePlayer.LaunchInXcode (BuildTarget target, System.String path) [0x00000] in <filename unknown>:0
UnityException: Launching iOS project via Xcode4 failed. Check editor log for details."
is printed.
UUIDs:
Xcode 7.0: 0420B86A-AA43-4792-9ED0-6FE0F2B16A13
Xcode 7.1: CC0D0F4F-05B3-431A-8F33-F84AFCB2C651
Comments (13)
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feddyups
Oct 09, 2015 22:31
also check
https://forums.developer.apple.com/thread/17739
feddyups
Oct 09, 2015 22:08
Indeed, same thing happens here, running on Unity 5.2. 1f1 and MacOS 10.11 (El Capitan) with Xcode 7.0.1 (7A1001) .
I suppose that the issue is solved by simply downgrading Xcode to a previous version until Unity releases compatibility plugin?
jonbro5556
Oct 02, 2015 21:25
Also present in 5.2.1