Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a3
2019.2.0a4
Issue ID
1124966
Regression
Yes
[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every few seconds
Steps to reproduce:
1. Open attached project
2. Switch to iOS
3. Build for iOS and deploy to device
4. Click "Play1" or "Play2" to start playing the song
5. Notice that the song sounds "jumpy" (every few seconds the song seems to jump ahead a tiny bit)
Reproduced with:
2019.2.0a3, 2019.2.0a4
Does not reproduce with:
2019.2.0a2
Devices tested:
iPhone 6, iOS 11.3.1 (reproduced)
iPhone 6S Plus, iOS 10.3.2 (reproduced)
iPhone 7, iOS 11 (reproduced)
iPhone X, iOS 12.1.2 (not reproduced)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows
- "Add new query block" (+) button has no highlight when navigated with the keyboard
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
Add comment