Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0f3
Issue ID
674366
Regression
No
[iOS] Async Resource Loading freezes application until finished loading
Steps to reproduce:
1) Open the latest attached project.
2) Build and deploy to an iOS device via Xcode.
3) When the app opens, press the 'Load' button.
A cube which is spinning in the scene will stop, when the resources are loading, indicating that the app freezes. It resumes spinning after the resources finish loading. The 'Unload' button can be used to repeat the process. This occurs with Mono2x and IL2cpp, also with all graphics APIs.
Reproduced on:
5.5.0a6, 5.4.0p2, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
Add comment