Search Issue Tracker
Not Reproducible
Votes
8
Found in
2023.2.6f1
2023.3.0b3
6000.0.0b11
Issue ID
UUM-60775
Regression
Yes
[iOS] App is rendered in Mono mode instead of Stereo mode when using the XR scene
How to reproduce:
1. Build and Run the user’s attached “1741558_StereoRendering_U220317.zip” project on iOS device
2. Observe the result
Expected result: Scene is rendered in stereo mode
Actual result: Scene is rendered in mono mode
Reproducible with: 2023.2.0a20, 2023.2.6f1, 2023.3.0b3
Not reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.0a19
Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Not reproducible on: Android (user’s info)
Note: Google Cardboard XR Plugin for Unity package 1.23.0 was used
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Customer indicates that the issue no longer reproduces in Unity 6 preview