Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2017.4.0f1
2018.2.0a1
2018.3.0a1
2018.3.0b12
2019.1.0a1
Issue ID
1106381
Regression
No
"Invalid SortingGroup index set in Renderer" after removing Sorting Group component on an object with nested Sorting Groups
To reproduce:
1. Open attached project "SortingGroupAssertion.zip"
2. Open "Group1" prefab in Prefab mode
3. Remove the Sorting Group component from "Group1" prefab in Inspector
An alternate way to reproduce without Prefab Mode:
1. Open attached project "SortingGroupAssertion.zip"
2. Select "Group3" object in Hierarchy and remove Sorting Group component in Inspector
3. Undo (Ctrl+Z) deletion of the Sorting Group
4. Select "Group4" object in Hierarchy and remove Sorting Group component in Inspector
5. Undo (Ctrl+Z) deletion of the Sorting Group
Expected: No errors appear
Actual: Assertion errors appear
Invalid SortingGroup index set in Renderer
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
Reproduced in: 2019.1.0a11, 2019.1.0a1, 2018.3.0b12, 2018.3.0a1, 2018.2.0f19, 2018.2.0a1, 2017.4.17f1, 2017.4.0f1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
wechat_os_Qy04dLnyinv57w_omGLuIEDso
Sep 26, 2019 10:04
it happend here too!