Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
Issue ID
424420
Regression
No
Internal errors should have a special look in the console
Unity asserts that denote a state that should never happen and means that something really went wrong (as opposed to user input being wrong), should have a different look in the console, and inform the user, that's an internal error and a bug needs to be reported.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on operator delete[] when Instantiating an Asset Bundle that references an another Asset Bundle with a MonoBehaviour
- Background Thread crash freezes editor when opening a specific scene
- Editor Menus text doesn’t update when Switching Editor language back to English
- "Atlas uncompressed. This can be caused by mismatch texture formats." is thrown when Paint Details is selected
- [Linux] Crash on g_type_check_instance_cast when creating a project
Add comment