Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
4.3.1f1
Issue ID
579312
Regression
No
Internal compiler error reported instead of Syntax error
Steps to reproduce
---------------------
1. Create a script that includes two variable declarations, the first one should include braces, such as rect, Vector2, Vector3 etc
2. Now, on the first deceleration do not place the semi-colon on the end of the line. Creating a syntax error.
// example
Vector2 a = new Rect(0,0,0,0)
float b = 1f;
3. Switch to the editor and note that an 'Internal compiler error' is reported rather than a syntax error.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
Add comment