Search Issue Tracker
Duplicate
Votes
0
Found in
4.6.0b10
Issue ID
613460
Regression
No
Instantiation of a prefab containing a rectTransform is not consistent between Editor and Runtime
Steps to reproduce:
Create a new project. Make a script which instantiates a prefab which is comprised of Panel parent and Text child gameobjects. Then instantiated prefab should be set as a child of Canvas gameobject.
Instantiate the prefab. It will have rectTransform values invalid even though it is set to be a child of Canvas.
If Panel prefab would be drag and dropped into the scene - it would get aligned correctly.
Comments (1)
-
Pavel Popovciuc
Oct 02, 2014 08:17
Issue not resolved in beta 19
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
This is a duplicate of issue #614240