Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2022.3.54f1
6000.0.31f1
6000.1.0a8
6000.2.0a1
Issue ID
UUM-91306
Regression
No
Inspector focus is not updated correctly when rapidly selecting different enum fields in Inspector Window
How to Reproduce:
1. Open the attached “IN-90818_InspectorTest“ project
2. Navigate to System Settings > Trackpad, and enable the "Tap to click" option
3. Locate the "Ability" ScriptableObject asset in the Assets folder
4. Tap on an enum field within the "Ability" asset, such as Category, to open the dropdown menu
5. Close the dropdown menu by either tapping outside the menu or tapping the field again
6. Tap on a different enum field, such as Attack Type.
Expected result: The dropdown menu corresponding to the currently selected field should appear.
Actual result: The dropdown menu for the previously selected field reopens instead of the dropdown for the currently selected field.
Reproducible with: 2022.3.41f1, 2023.3.0b1, 6000.1.0a8, 6000.0.31f1
Not reproducible with: 2021.3.47f1, 2022.3.54f1, 2023.3.0a19
Reproducible on: MacOS 15.1.1 (M1 Max)
Not reproducible on: No other environments tested
Notes: The previously selected Category field reopens its dropdown menu. Closing this menu and hovering over the new field eventually moves the focus to the correct field.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment