Search Issue Tracker

Active

Under Consideration for 1.12.X

Votes

0

Found in [Package]

1.12.0

Issue ID

ISXB-1369

Regression

No

[InputSystem] The isTracked control reports a value of 0 when system language is set to Turkish

Package: Input System

-

Steps to reproduce:
1. Download and open the attached user's project "UnityInputSystemCultureBug.zip"
2. Set system language to Turkish in Windows Settings
3. Connect a Quest 2/3 device and enable Meta Link
4. Open the Input Debugger (Window > Analysis > Input Debugger)
5. Enter Play Mode
6. In the Input Debug window, double-click on HeadTrackingOpenXR to show details
7. Notice there are two controls for isTracked: "ıstracked" (no dot on the i) with the expected value (1 when HMD is tracking, 0 when it is not) and "isTracked" with the default value (0) no matter what

Expected results: An input action bound to isTracked has a value of 1 when the HMD is tracking and 0 when it is not
Actual results: The input action bound to isTracked always has the default value of 0 (See attached "Results.png")

Reproducible on: Input System 1.12.0 (2022.3.56f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1)

Testing Environment: Windows 11
Not reproducible on: No other environment tested

Notes:
-Can be fixed by replacing "featureName = featureName.ToLower();" with "featureName = featureName.ToLowerInvariant();" in Library\PackageCache\com.unity.inputsystem@1.7.0\InputSystem\Plugins\XR\XRLayoutBuilder.cs. This makes the InputAction bind properly and shows only an "istracked" control in the Input Debugger.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.