Search Issue Tracker
Fixed in 2020.3.40f1
Fixed in 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X
Votes
0
Found in
2019.4.34f1
2020.3.26f1
2021.2.8f1
2022.1.0b4
2022.2.0a2
Issue ID
UUM-3230
Regression
No
Input value is constantly repeated on WebGL Player when changing focus of the Player
How to reproduce:
1. Open the attached “AssetsWithoutLibraryFolder.zip” project
2. Switch platform to WebGL
3. Build and Run
4. In the Player press and hold “a” to move left
5. While holding “d” switch window focus to another browser window
6. Refocus on the Player and press “d”
Expected result: Player model to move slightly to the right
Actual result: Player model keeps moving to the left until “a” is pressed again
Reproducible with: 1.0.0 (2020.3.26f1), 1.2.0 (2021.2.8f1, 2022.1.0b4), 1.3.0 (2020.3.26f1, 2019.4.34f1, 2022.2.0a2)
Notes:
- Inspect the browser and open the Console to better see which input is active
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes
Resolution Note (fix version 2023.1):
Fixed in: 2023.1.0a12
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0b10
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.19f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.12f1