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Votes
0
Found in
2017.1.0b4
Issue ID
909611
Regression
No
Indirect shadow color disappears after moving viewpoint when rendering with multiple lights
Steps to repro:
1. Open attached project and '01_SimpleMultipleLights' scene;
2. Select Camera gameobject;
3. Change Camera's rotation by x axis;
4. Observe how indirect shadow color is rendered.
Expected result:
Indirect shadow light color is stable and consistent when moving camera.
Actual result:
Indirect shadow color is culled (disappears). See attached video.
Notes:
- Reproducible in 2017.1.0b4;
- Reproducible on OSX 10.12.3 and Windows 10;
- Reproducible only with multiple lights (directional, spot, point lights);
- Reproducible with both Enlighten and PVR GI backends;
- Reproducible in both Editor and Standalone player.
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