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Third Party Issue

Votes

0

Found in [Package]

1.2.0 - Entities

1.3.X - Entities

7000.0.0a1

Issue ID

ECSB-1034

Regression

No

"IndexOutOfRangeException" error is thrown when increasing NativeArray length in a Baker class

Package: Entity Component System (ECS)

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/OutdoorsScene/SubScene” Scene
3. Open the “Assets/Script/Assembly/TestAuthoring“ script with a code editor
4. In the code editor, change the NativeArray, which is in line 14, argument from “1 * 1024 * 1024” to “10 * 1024 * 1024”
5. In the Hierarchy window, select the “SubScene” Sub Scene
6. In the Inspector window, press the “Reimport” button
7. Observe the Console

Expected result: No errors are logged in the Console
Actual result: “IndexOutOfRangeException” error is logged in the Console

Reproducible with: 1.2.0 (6000.0.0b14)
Couldn't test with: 1.1.0-pre.3, 1.0.16 (because of other package dependency on Entities package)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

  1. Resolution Note:

    This issue is a user error and was resolved when fixing the user code:
    In MeshSimplifier.cs/ln.74 the user ResizeUninitialized an array, but neglects to initialize all the indices before use. Fix is to move this line up top and use subMeshTriangleCount as the size of the array, as is done in the other Simplify function in the same file:
    var subMeshTriangleCount = tris.Length / TriangleVertexCount;

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