Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2018.4
2019.3.4f1
2020.2
Issue ID
1234461
Regression
No
IndexOutOfRangeException and MissingReferenceException are thrown when entering Play Mode with Script that has AlwaysExecute
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
Expected result: No errors are thrown
Actual result: An IndexOutOfRangeException and MissingReferenceException are thrown
Reproducible with: 2018.4.23f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Couldn't test with: 2017.4.40f1 (ExecuteAlways Attribute doesn't exist)
Notes:
1. IndexOutOfRangeException is not thrown in Unity version lower than 2019.3.0f1
2. Master.cs Script is referencing a Button GameObject and toggling it with SetActive OnEnable and OnDisable
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
Resolution Note (fix version 2020.2):
Fixed in Unity 2020.2.0b1
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.5f1 and above
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.11f1 and above