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Fixed in 2019.1.X
Votes
0
Found in
2019.1
Issue ID
1108604
Regression
No
Incorrect lighting in scenes with UVs outside [0;1]
The albedo used for baking is incorrect in scenes that have UVs that are outside the [0;1] range.
This is manifested in odd bounced lighting especially in close quarters (corners and such).
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