Search Issue Tracker
Active
Votes
0
Found in
Core-1.0.1
Issue ID
UUM-136555
Regression
No
Inconsistent "Id" capitalisation in the Platform Toolkit's "Achievement Editor"
How to reproduce:
1. Create a new Unity project and install the "Platform Toolkit" package
2. Go to Window -> Platform Toolkit -> Achievement Editor
3. Click the "+" button to add an achievement and observe the fields
4. Hover on the warning message due to missing info and observe the results
Expected results: "ID" is written the same way
Actual results: The field uses "Id" while warning message and export .csv use "ID"
Reproducible with: 6000.3.10f1, 6000.4.0b11, 6000.5.0a8
Reproducible on: Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment